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Editions by mr3urious and Wyraachur


1st Logo
(December 3, 1994-March 23, 2006)
PS1 startup (1994-2002)Playstation/Playstation 2/Playstation 3 - CLG WikiPlaystation/Playstation 2/Playstation 3 - CLG Wiki

Logo
: On a black background, we see the PlayStation logo, consisting of a giant red "P" turned clockwise over a rainbow-colored "S" that is shown lying down over the word "PlayStation" in a computerized futuristic font. Below that, we see "Licensed by" over "Sony Computer Entertainment Inc.", which is over "SCEI".

Variants:
  • As you'd probably guess, the copyright changes depending on the region the game was released in. For example, the byline mentioned is for use on NTSC-J PlayStation games, but PAL (European) games have "Sony Computer Entertainment Europe" and "SCEE", while NTSC-U/C (North American) games use "Sony Computer Entertainment America" and "SCEA".
  • Another variant on the NTSC-J (Japanese) games use "Sony Computer Entertainment Japan" and "SCEJ".
  • There's earlier variants of the PAL and NTSC-U/C variants respectively. The variation is in the byline. In PAL games from 1995 to early 1996, the "Europe" is in brackets. In NTSC-U/C games from 1995 to 1996, the byline says "Sony Computer Entertainment of America". Starting in 1996, the "of" is removed.
  • On pretty much all the original PlayStation consoles released outside of Japan, when the above logo appears, a TM sign appears next to "PlayStation". On the Japanese consoles, the PS One, PlayStation 2 and PlayStation 3, a registered trademark sign appears next to the "PlayStation" logo.

FX/SFX: The fading in of the PS logo. The byline appearing after the PS logo appears. The ''PlayStation'' logo fading in. Otherwise, none.

Music/Sounds: A synthesized whoosh, followed by chimes, then five synth-flute notes (which is actually one single chime slowed down). Sometimes, the sound will enter a weird loop (mostly at the last note of the PlayStation sound). A few examples of this happening are Wipeout, Wipeout 2097/XL, Gran Turismo, Formula 1, Formula 1 '97/Championship Edition, Grand Theft Auto, Destruction Derby RAW, European demo discs from before late 1997/early 1998 and a few NTSC-U/C demo discs.

Music/Sounds Variant: If you put in a damaged or dirty disc, sometimes you will get a blank screen along with a much more jarring version of the PlayStation sound. The synthesized whoosh comes in more heavily and the chime sound and the five synth-flute notes are replaced with a higher pitched version of the five synth notes notes. Only reported to happen on the PlayStation and PS One (if this was done on the PlayStation 2, you will get the screen saying "Please insert a PlayStation or PlayStation 2 format disc" instead). This also happens when you insert a pirated PlayStation 2 game into the PlayStation or PS One. There are also two other error sounds: one of them is the normal sound but without the chimes and the other is the chimes playing slowly. These variants are nicknamed "Fearful Harmony" or "Personified Fear".

Availability: Originally used in Japan on December 3, 1994, then it came to North America on September 9, 1995, Europe on September 29, 1995 and Oceania on November 15, 1995. This appears after the first Sony Computer Entertainment logo when you turn a PS/PS One machine on with a PSX disc inside, but it also comes after the second SCE logo if you have a PSX disc inside a PS2 when that console is turned on. It is also seen on the PSP after you select a game from the system's boot menu (in the "PlayStation Network" section). You also see this after the fourth and fifth SCE logo when a PSX disc is inside a PS3 when that console is turned on.

Scare Factor:

  • Low to medium, due to the music. However, this is a favorite of many.
  • Medium to nightmare for the Fearful Harmony variant, due to the jarring whoosh and creepy synth notes, though it fits perfectly for a horror game on the PlayStation.
  • Nightmare for the Personified Fear variant, The darkened PS logo with the tense version of the PlayStation sound can unnerve a lot of people.


2nd Logo
(March 4, 2000-January 4, 2013)

Logo: On a black background, we see "PlayStation 2", in the same font as "PlayStation" in the first logo, appear via a flash effect. The "PS" symbol is nowhere to be found.

Variant: When the PS2 has a hard drive with the Japan-only Playstation Broadband Navigator, the logo simply fades in and out.
Playstation/Playstation 2/Playstation 3 - CLG Wiki

FX/SFX: The logo appearing.

Music/Sounds: A short synth humming sound. In the PSBBN variant, there is no sound.

Trivia: The short synth hummng soundhad a Hollywood appearance in the Universal 2006 film "The Break-Up".

Availability:
Originally used in Japan on March 4, 2000, then it came to North America on October 26, 2000, Europe on November 24, 2000 and finally Oceania on November 30, 2000. Comes after the second SCE logo when you turn a PS2 machine on with a PS2 disc inside. Also seen after the fourth and fifth SCE logo when a PS2 disc is inside an backwards compatible PS3. The PSBBN variant is only available in Japan without using a hacked copy, which this variant might not appear.

Scare Factor: Minimal for the normal variant. None for the PSBBN variant.



3rd Logo
(December 12, 2004- )

Logo: The lava lamp background from the third Sony Computer Entertainment logo wipes away, with the PSP logo, consisting of the letters "PSP" in a futuristic font, the same one used in the PS2 logo, with "PlayStation Playstation/Playstation 2/Playstation 3 - CLG WikiPortable", in the "PlayStation" font, under the letters against a white background, appears via a rainbow light shine effect.

FX/SFX: The lava lamp background wiping away ,and the rainbow shine.

Music/Sounds: A synth guitar note, followed by a whoosh.

Availability:
Originally used in Japan on December 12, 2004, then it came to North America on March 24, 2005, and Europe and Oceania on September 1, 2005. Comes after the third SCE logo when a PSP is turned on, even without a UMD. If more than one game is on the XMB, it only appears after you select a game.

Scare Factor: Low to medium. The logo coming out of nowhere, along with the music, may be startling.



4th Logo
(November 11, 2006-September 1, 2009)

Logo: Against a black background, we see the letters "PLAYSTATION 3" in the same font used in the
Spider-Man films, appear in then disappear quickly.
Playstation/Playstation 2/Playstation 3 - CLG Wiki
FX/SFX: The logo appearing and disappearing.

Music/Sounds: A single synth chime sound.

Availability:
Originally used in Japan on November 11, 2006, then it came to North America on November 17, 2006, and Europe and Oceania on March 16, 2007. Appears when you start up a PS3 game, after the fourth SCE logo. As with the PSP if there's more than one game on the XMB, it'll only appear after you select a game. Although as of the September 1st 2009 PS3 update, and the introduction of the new PS3 logo, this no longer appears when you start a PS3 game.

Scare Factor: None to low, because the chime may catch you off-guard. But none if you are used to it.



5th Logo
(September 1, 2009- )

Logo: Same as the 5th Sony Computer Entertainment logo, except "Sony Computer Entertainment" has
Sony Computer Entertainment (2009)
been replaced by the PlayStation Family logo. It's followed with a health warning.

FX/SFX: Same as the 5th Sony Computer Entertainment logo.

Music/Sounds: Same as the 5th Sony Computer Entertainment logo.

Availability: Appears when you turn on a new PlayStation 3 (Update 3.00+).

Scare Factor: Same as the 5th Sony Computer Entertainment logo.



6th Logo
(February 12, 2012- )

Logo: We just see the white PlayStation logo on a black screen.

FX/SFX/Cheesy Factor: A boring still logo.

Music/Sounds: None.

Availability
: Appears when you turn on a PS Vita or PS4. It and the Sony "Make Believe" logo that follows appear before the 6th SCE logo on the Vita when you turn it on for the first time.

Scare Factor: None, it's just boring.


7th Logo
(2013- )


Logo: On a black background, we see the PS Family logo, then we see a health warning, and finally, on a light-blue wave background similar to the PS3, the PS4 logo in the upper left corner. In the middle is text telling you to press the PS Button.

FX/SFX/Cheesy Factor: The only real animation is the background, and that makes it boring.

Music/Sounds: TBA.

Availability: Seen when you turn on a PS4.

Scare Factor: Low to medium for the dark environment and music.



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