1st Logo
(1991-Mid '90s)
Logo: On a black background, we see the Capcom logo (CAPCOM in yellow, with a blue outline), which shines briefly. In some cases, there is no animation.
Variant: On Capcom-developed games for the Nintendo Entertainment System, esp. Mega Man (starting with the 4th one in the series), the logo has "PRESENTS", in white, below the now-smaller Capcom logo. The logo shines in the 6th game.
FX: Just the shining.
Music/Sounds: Just 2 warbling synths, then a long synth (which sounds different depending on the system/game it appears on). In other cases, it's silent.
Availability: On all Capcom developed games in the 8-bit, 16-bit, and 32-bit games of the era, such as: Mega Man X1-3, Steet Fighter 2, etc.
Scare Factor: None.
2nd Logo
(Mid 90's-2000s)
Logo: On a black background, we see several teal cubes floating around. Then, white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white.
FX: The lasers connecting to the cubes, then forming the Capcom logo.
Music/Sounds: A dreamy synth, with many more synth notes and laser sounds. (which sound somewhat reminiscent of the previous logo.)
Availability: Can be seen on Capcom-developed games on the PS1, Saturn, N64, and PC games from that era, including Mega Man X4, Street Fighter Alpha, and the first Resident Evil game in the series.
Scare Factor: None; this is a really cool logo.
3rd Logo
(Mid '90s-????)
Logo: We see the Capcom logo against a white or black BG. Sometimes, copyright info is shown below.
FX: Just a still logo.
Music/Sounds: None, but some SNES games use the music from the 1st logo, namely Rockman and Forte (Mega Man and Bass, which was previously only released in Japan).
Availability: Seen on most Capcom games released during the era. This was also used on the U.S. Street Fighter cartoon.
Scare Factor: None; it's just boring.
4th Logo
(1990's)
Logo: We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It fades to a white screen with the logo.
FX: The sky, outline, and letters.
Music/Sounds: A dreamy piano tune.
Availability: I guess this can be found on
Mega Man X5 for the PS1 and Saturn. Can also be seen on
Marvel vs. Capcom 2 for Sega Dreamcast (and it might be on the
SNK vs. Capcom games on the Dreamcast, too).
X6 on the PS1 might have this logo, too.
Scare Factor: None.
5th Logo
(2000's)
Nickname: "Guts Man"
Logo: TBA
FX: TBA
Music/Sounds: TBA
Availability: My guess is this logo can be found on Mega Man 8, or another game in the Mega Man series.
Scare Factor: None.
6th Logo
(2000)
Nickname: "Servbots in Water"
Logo: We see the Capcom Logo floating up from underwater and a Servbot from "The Misadventures of Tron Bonne" float up as the "O" in Capcom, then another Servbot floats by on a inner tube all happy and then the Capcom logo fades into a white background making the logo that we've seen on the 3rd logo
FX: The Water moving, The Capcom logo and Servbot rising up from below the water, the other Servbot floating towards the side, the logo fading into a white
background
Music/Sounds: A nice lttle dreamy tune and a dripping sound for when the Capcom Logo in formed in the water
Availability: Only seen in the game "The Misadventures of Tron Bonne"
Scare Factor: None, it's a very soothing logo
7th Logo
(2003-2007)
