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1st Logo
(1991-Mid '90s)
Capcom (1991-Mid '90s)Capcom (1991-Mid '90s)
Logo: On a black background, we see the Capcom logo (CAPCOM in yellow, with a blue outline), which shines briefly. In some cases, there is no animation.

Variant: On Capcom-developed games for the Nintendo Entertainment System, esp. Mega Man (starting with the 4th one in the series), the logo has "PRESENTS", in white, below the now-smaller Capcom logo. The logo shines in the 6th game.

FX: Just the shining.

Music/Sounds: Just 2 warbling synths, then a long synth (which sounds different depending on the system/game it appears on). In other cases, it's silent.

Availability: On all Capcom developed games in the 8-bit, 16-bit, and 32-bit games of the era, such as: Mega Man X1-3, Steet Fighter 2, etc.

Scare Factor: None.

2nd Logo
(Mid 90's-2000s)


Logo: On a black background, we see several teal cubes floating around. Then, white lasers start connecting to the cubes. As this happens, the cubes form the Capcom logo, which is first shown tilted on its side, then the camera zooms back as the logo flips over. After this is complete, the background fades to white.

FX: The lasers connecting to the cubes, then forming the Capcom logo.

Music/Sounds: A dreamy synth, with many more synth notes and laser sounds. (which sound somewhat reminiscent of the previous logo.)

Availability: Can be seen on Capcom-developed games on the PS1, Saturn, N64, and PC games from that era, including Mega Man X4, Street Fighter Alpha, and the first Resident Evil game in the series.

Scare Factor: None; this is a really cool logo.

3rd Logo
(Mid '90s-????)
Capcom (Mid '90s-????)
Logo: We see the Capcom logo against a white or black BG. Sometimes, copyright info is shown below.

FX: Just a still logo.

Music/Sounds: None, but some SNES games use the music from the 1st logo, namely Rockman and Forte (Mega Man and Bass, which was previously only released in Japan).

Availability: Seen on most Capcom games released during the era. This was also used on the U.S. Street Fighter cartoon.

Scare Factor: None; it's just boring.

4th Logo
(1990's)




Logo: We see a shot of a cloudy sky. Zooming up from the top of the screen in a "rollercoaster" fashion is the outline of the Capcom logo. As the outline zooms out, the letters "CAPCOM" zoom out onto the logo. It fades to a white screen with the logo.

FX: The sky, outline, and letters.

Music/Sounds: A dreamy piano tune.

Availability: I guess this can be found on Mega Man X5 for the PS1 and Saturn. Can also be seen on Marvel vs. Capcom 2 for Sega Dreamcast (and it might be on the SNK vs. Capcom games on the Dreamcast, too). X6 on the PS1 might have this logo, too.

Scare Factor: None.

5th Logo
(2000's)

Nickname: "Guts Man"

Logo: TBA

FX: TBA

Music/Sounds: TBA

Availability: My guess is this logo can be found on Mega Man 8, or another game in the Mega Man series.

Scare Factor: None.

6th Logo
(2000)


Nickname: "Servbots in Water"

Logo: We see the Capcom Logo floating up from underwater and a Servbot from "The Misadventures of Tron Bonne" float up as the "O" in Capcom, then another Servbot floats by on a inner tube all happy and then the Capcom logo fades into a white background making the logo that we've seen on the 3rd logo

FX: The Water moving, The Capcom logo and Servbot rising up from below the water, the other Servbot floating towards the side, the logo fading into a white
background

Music/Sounds: A nice lttle dreamy tune and a dripping sound for when the Capcom Logo in formed in the water

Availability: Only seen in the game "The Misadventures of Tron Bonne"

Scare Factor: None, it's a very soothing logo



7th Logo
(2003-2007)

Capcom (2003-2007)


Nickname: "The Pink Capcom Logo", "The Viewtiful Logo"

Logo: On a black background, we see Viewtiful Joe using Mach Speed (a VFX power from the Viewtiful Joe game that causes Joe to run abnormally fast). He stops, looks around, and sees a fast Capcom logo. We zoom in to Joe, who is about to get hit by the Capcom logo, and Joe dodges it in slow motion. The Capcom logo stops above Joe, and the vowels in the logo (A and O) fall down. We zoom in to Joe again, and he does a circle kick to the letters. We zoom out, a flash occurs, and the letters fall back into place. Joe uses Mach Speed to run away, and the Capcom logo is formed, which causes another flash. The background turns white and the Capcom logo turns pink.

FX/SFX: Everything.

Music/Sounds: All set to a song from the game. A whoosh, a zooming sound, a screeching tire sound, something falling down, a boom, and metal clanging.

Availability: Seen on most games in the Viewtiful Joe series: Viewtiful Joe (PS2/Gamecube), Viewtiful Joe 2 (PS2/Gamecube), and VJ: Red Hot Rumble (Gamecube/PSP).

Scare Factor: Medium to high because of the flashes and sudden pace; however, this is a very cool logo.



LotsaHeart
LotsaHeart
Latest page update: made by LotsaHeart , Oct 27 2009, 7:23 AM EDT (about this update About This Update LotsaHeart Edited by LotsaHeart

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31Gabe Help! I can't edit this page! 1 Jul 24 2009, 6:12 PM EDT by 31Gabe
Thread started: Feb 28 2009, 12:57 AM EST  Watch
How do I edit this page? I don't think the 4th logo has the correct availability. the 4th logo availability should be "Mega Man X5."
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