Vicarious Visions

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Logo descriptions and captures by EnormousRat and TheLogoChamp
Editions by Shadeed A. Kelly
Video capture courtesy of
humbleego


1st Logo
(1996)

Logo:
We see a gray 3D letter "V", which is common for words "VICARIOUS" and "VISIONS", which are situated to the right (in two lines). The red light spot is seen behind. Above the logo, there is the letter "a", and below its the word <img align="right" alt="Vicarious Visions (1996)" height="160" src="http://image.wikifoundry.com/image/3/u69FntkMJQmFSDZ7n_wZBg29845/GW230H160" title="Vicarious Visions (1996)" width="230"/>"production" in white.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Synnergist.

Editor's Note: None.



2nd Logo
(1997)<img align="right" alt="Vicarious Visions (1997)" height="164" src="http://image.wikifoundry.com/image/3/9mY0HF1B1ZlyZ3t3NmfxMQ83339/GW235H164" title="Vicarious Visions (1997)" width="235"/>

Logo:
The golden rectangle with 3D outlines contains the letter "V" sign from previous logo, with words "VICARIOUS" above, and "VISIONS INC." below it.

FX/SFX: None.

Music/Sounds: None.

Availability: Used only on Dark Angel.

Editor's Note: None.



3rd Logo
(September 1999)
<img align="right" alt="Vicarious Visions (1999)" height="144" src="http://image.wikifoundry.com/image/3/klkFYs9mRKZ-8zyfP6fr8Q2096/GW159H144" title="Vicarious Visions (1999)" width="159"/>

Logo: There is a double "V" with upper solid triangle (with a sky picture) folded into white "V". Below, there are the words "vicarious" in fat font and "VISIONS INC." under it.

FX/SFX: None.

Music/Sounds: None.

Availability: Used only in Zebco Fishing for Game Boy Color.

Editor's Note: None.



4th Logo
(2000-2001)
<img align="bottom" alt="Vicarious Visions (2000)" height="145" src="http://image.wikifoundry.com/image/3/OGE7c3xKioOMP7Qjuqa0iA2146/GW160H145" title="Vicarious Visions (2000)" width="160"/><img align="bottom" alt="Vicarious Visions (2000)" height="145" src="http://image.wikifoundry.com/image/3/GevsZ_27AwXFhd9bMTRDSA72696/GW207H145" title="Vicarious Visions (2000)" width="207"/>

Logo:
A red "V" letter flies into its place, the blue arcs around it fade in. Then the text, "VICARIOUS VISIONS" is drawing by light streak below (from left to right), and the "V" becomes 3D.

Variants:
  • On Terminus, the logo is white on a gradient blue background.
  • On Game Boy, the logo is still.

FX/SFX: The letter "V" zooming, light streak drawing the letters.

Music/Sounds: Whooshing sound of zooming "V", then metallic sword sound.

Availability: Seen on Polaris Sno-Cross and Terminus. The still version was used in a lot of Game Boy releases during 2000.

Editor's Note: None.



5th Logo
(June 6, 2001- )

<img align="bottom" alt="Vicarious Visions (2000's)" height="143" src="http://image.wikifoundry.com/image/3/9XivPfJbyX7tkNPRLV4MsA4297/GW214H143" title="Vicarious Visions (2000's)" width="214"/><img align="bottom" alt="Vicarious Visions (2005)" height="143" src="http://image.wikifoundry.com/image/3/IMjiUhJly8Nx-rDBYe9ZTw229206/GW252H143" title="Vicarious Visions (2005)" width="252"/><img align="bottom" alt="Vicarious Visions (2001)" height="143" src="http://image.wikifoundry.com/image/3/DAzfHi5zoApzXeTu6bqbxQ25580/GW196H143" title="Vicarious Visions (2001)" width="196"/><img align="bottom" alt="Vicarious Visions (2005)" height="142" src="http://image.wikifoundry.com/image/3/26_pKK6TtmFuUJ1ivmchZQ5453/GW212H142" title="Vicarious Visions (2005)" width="212"/><img align="bottom" alt="Vicarious Visions (2003)" height="144" src="http://image.wikifoundry.com/image/3/gOEO6TlBpQ8Y09arg2un1w26561/GW216H144" title="Vicarious Visions (2003)" width="216"/><img align="bottom" alt="Vicarious Visions (2003)" height="144" src="http://image.wikifoundry.com/image/3/2d1wT21_Ok70bHu2TvBl9Q9918/GW217H144" title="Vicarious Visions (2003)" width="217"/><img align="bottom" alt="Vicarious Visions (2003)" height="144" src="http://image.wikifoundry.com/image/1/fyql3XXcTqVsXE7pjZF-IQ40982/GW178H144" title="Vicarious Visions (2003)" width="178"/><img align="bottom" alt="Vicarious Visions (2010)" height="144" src="http://image.wikifoundry.com/image/1/Ldr3qrd8qGZJfJANsuktww53227/GW192H144" title="Vicarious Visions (2010)" width="192"/><img align="bottom" alt="Vicarious Visions (2005)" height="139" src="http://image.wikifoundry.com/image/3/iyU_UFRoCbgG_vvFni2QNA8040/GW184H139" title="Vicarious Visions (2005)" width="184"/><img align="bottom" alt="Vicarious Visions (2006)" height="139" src="http://image.wikifoundry.com/image/3/sqyvDmYkLu8ro-j0lyneaQ14856/GW185H139" title="Vicarious Visions (2006)" width="185"/>

Logo: The letter "V" with arc is similar to the previous logo, it is all red and the words are right to the picture
. "inc." is in small font, moved a bit up.

Variants:
  • On Tony Hawk's American Sk8land, the logo is presented as a blueprint sketch.
  • On Tony Hawk's American Sk8land for NDS, the logo is just black and white.
  • On Tony Hawk's Downhill Jam, the background looks purple.
  • On Crash series, the logo is made of chunks.
  • On Spider-Man 2 for PSP, the logo appears in a red light splash.
  • On The Muppets: On with the Show for GBA, the background is red curtain.
  • On Spy Muppets: License to Croak for GBA, the background has the blue picture with the logo fragments.
  • On Guitar Hero: Warriors of Rock, the orange logo stands on a rock while lava flows around.
  • There are more animated variants on PSP and Xbox games.

FX/SFX: None.

Music/Sounds: None.

Availability: Common, mainly on handheld platforms like GBA and NDS. Can be seen on Sea-Doo Hydrocross.

Editor's Note: None.



6th Logo (Guitar Hero Series Variant [Wii only])
(2007-2010)
<img align="bottom" alt="[Untitled]" height="187" src="http://image.wikifoundry.com/image/1/c3pw_f5qsKpL05BNOXTXWA35217/GW241H187" title="[Untitled]" width="241"/><embed allowfullscreen="true" height="187" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/d7d52a24bc58161ee92ce52b0525611d07cb4bfb" type="application/x-shockwave-flash" width="227" wmode="transparent"/>

Logo: We see an animated guy sitting on a chair and getting a tattoo. He has three contacts with the machine, and the pain keeps getting worse, making the guy suffer more and show disturbing views. Then we see the tattoo of Vicarious Visions logo is done on the back. The tattoo artist forgets a part of the tattoo and adds on an "inc." design.

FX/SFX: The tattoo drawing. The style is very reminiscent of John K's work.

Music/Sounds: Rock music in the background while loud buzzing is heard. When "inc." is burned, the painful screaming is heard.

Availability: It can be seen on some Guitar Hero ports for Wii by Vicarious Visions (except Warriors of Rock).

Editor's Note
: None.




7th Logo
(November 18, 2012-)

<img align="left" alt="Vicarious Visions - CLG Wiki" height="196" src="http://image.wikifoundry.com/image/3/db54f2d38145716d7e40a349d59befd3/GW375H196" title="Vicarious Visions - CLG Wiki" width="375"/>











Logo: TBA

FX/SFX: TBA

Music/Sounds: TBA

Availability: First seen on the Wii U version of Skylanders: Giants, and has since appeared on Skylanders: Swap Force and Skylanders: Superchargers.

Editor's Note
: None.




8th Logo: (Crash: N. Sane Trilogy variant)
(June 30, 2017)

Logo: The current Vicarious Visions logo is seen against a machinery background. Dr. Neo Cortex, continuing his narration over the logos, says "Developed by Vicarious Visions!". The dial on the background "turns on" and the logo glows as machine starting up noises are heard. We zoom back to reveal the logo has been on something resembling a giant metallic wood chipper attached to a conveyor belt. In the background are some boxes which resemble the ones in the original Crash Bandicoot PS1 games. Crash Bandicoot as he looked in the PS1 games pops up and waves to us. Neo Cortex continues "It's Crash Bandicoot!". PS1 Crash approaches the machine with an armful of Wumpa fruits also in PS1, but trips over a box and throws them in the machine along with a few falling boxes. The objects come out looking like they do in N. Sane proper. PS1 Crash notices this, dives into the machine, and comes out on the belt in a posing pose looking like how he does in N Sane proper. He gives a click-click sign to the audience and ultimately rolls off the belt. After getting up he spin-attacks off, revealing the title screen.

FX/SFX: Amazing graphics, which manage to make the PS1 Crash look equally as well animated.

Music/Sounds: Cortex's lines, the opening theme, all the machine and Crash action sounds and an audience gasping as modern Crash comes out/

Availability: Seen on Crash N. Sane Trilogy.

Editor's Note: None.