Difference between revisions of "GT Interactive Software"

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(Created page with "<div class="WPC-editableContent" id="WPC-area?cellId=GT+Interactive+Software&version=19&savePath=%2Fpage%2FGT%2BInteractive%2BSoftware&saveType=page"><font size="3...")
 
 
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<div class="WPC-editableContent" id="WPC-area?cellId=GT+Interactive+Software&amp;version=19&amp;savePath=%2Fpage%2FGT%2BInteractive%2BSoftware&amp;saveType=page"><font size="3"><font><u>Background:</u> GT Interactive Software was the interactive division of [[Goodtimes Entertainment|GoodTimes Entertainment]]. It was established in 1993 by the Cayre Brothers (the owners of GoodTimes) with the help of Ron Chaimowitz. In 1999, it was purchased by [[Infogrames (France)|Infogrames]] (which became [[Atari]] in 2003) and ceased to exist in 2000.<br/><br/></font><br/><font size="3">1st Logo<br/>(1995-1999)</font><br/></font><div align="center"><font size="1"><img align="bottom" alt="GT Interactive (1997)" height="141" src="http://image.wikifoundry.com/image/3/9l9ooR1pxas7QcOipQlxww9452/GW187H141" title="GT Interactive (1997)" width="187"/><img align="bottom" alt="GT Interactive (1995)" height="140" src="http://image.wikifoundry.com/image/3/fc9PkI-xHQ7LaFbVsL-k0Q20610/GW192H140" title="GT Interactive (1995)" width="192"/><img align="bottom" alt="GT Interactive (1997)" height="139" src="http://image.wikifoundry.com/image/3/yGJ9V0TNbdZdKQrF4W6bOg22761/GW191H139" title="GT Interactive (1997)" width="191"/><img align="bottom" alt="GT Interactive (1995)" height="139" src="http://image.wikifoundry.com/image/3/hm7nBvSo1RxZBNLY5WOJGA16823/GW220H139" title="GT Interactive (1995)" width="220"/></font></div><font size="3"><font><br/></font><font><u>Logo:</u> On a black background, we see a spark draw a stylized "<i>GT</i>", which is colored in a gradient of orange, purple, blue, and green. As the spark draws the logo, the colors in it move upwards, stopping once it's finished. Another spark draws. Another spark draws a horizontal line, serving both letters. The text "<font color="#FF0000"><u><i>GT Interactive Software</i></u></font>" fades in near the right.</font><font><br/><br/><u>Variants</u>:<br/></font></font><ul><li><font size="3">On <i>Mortal Kombat 3</i> for DOS, the logo is still on a white background. The company name is in small black letters without any sort of lines, and "<i>Presents</i>" was added below.<br/></font></li><li><font size="3">On <i>Mortal Kombat Trilogy</i>, the name was in two lines.</font></li><li><font size="3">On<i> Ice &amp; Fire</i>, the name was underlined and had "DISTRIBUTED BY" above.</font></li><li><font size="3">On <i>Duke Nukem</i> for Game Boy Color, the name wasn't italics.</font></li><li><font size="3">On <i>Bedlam</i> and <i>Bedlam 2: Absolute Bedlam</i>, there's a copyright stamp underneath the company name.<br/></font></li><li><font size="3">On<i> Imperium Galactica</i>, the color gamma was changed to mellow tones, the name in straight font and had "Presents" below.</font></li><li><font size="3">On <i>T-Mek</i>, the background was white with the shadow.</font></li><li><font size="3">On <i>Driver</i>, the plain black logo was on the map background.</font></li><li><font size="3">On <i>Microsoft Windows 95 Video Guide</i>, the logo is still on a white background, the company name is in a different font, and there is a line at the top that's a little taller than the text, rather than an underline. (As a side note, this is the only time Goodtimes ever used the GT Interactive name for any of their video releases.)<br/></font></li></ul><br/><font size="3"><font><u>FX/SFX</u>: The drawing. For variants, none.</font></font><font size="3"><font><br/></font><font color="#ff0000"><font color="#000000"><u>Music/Sounds</u>: Either a mellow synth tune, or none.</font></font><br/><font color="#ff0000"><font color="#000000"><br/></font></font><font><u>Availability</u>: Seen on the games listed above. The animated version appeared on <i>Bedlam</i>,<i> Bedlam 2: Absolute Bedlam</i>,<i> </i>and <i>ZPC</i>. <br/><br/></font><font><u>Editor's Note</u>: None. </font><br/><font size="3"><br/><br/><br/>2nd Logo<br/>(1996-1999)</font></font><div><font size="3"><br/></font><div align="center"><font size="1"><img align="bottom" alt="GT Interactive (1998)" height="134" src="http://image.wikifoundry.com/image/1/F-Y3IUHmeGhGQDE2Lzc9Hg24983/GW180H134" title="GT Interactive (1998)" width="180"/><img align="bottom" alt="GT Interactive (1998)" height="134" src="http://image.wikifoundry.com/image/3/eNiuL-HDXjgJH-zfwam2Lg14726/GW242H134" title="GT Interactive (1998)" width="242"/><img align="bottom" alt="GT Interactive (1999)" height="135" src="http://image.wikifoundry.com/image/3/ACz8YYgl3v1y1G_iMlYedg25829/GW180H135" title="GT Interactive (1999)" width="180"/><img align="bottom" alt="GT Interactive (2000)" height="134" src="http://image.wikifoundry.com/image/3/Q422B0KCJgeslb4XcbIGXA24348/GW197H134" title="GT Interactive (2000)" width="197"/><img align="bottom" alt="GT Interactive (1998)" height="134" src="http://image.wikifoundry.com/image/1/2o8rDSqCwqQE70ulg8nJBw20888/GW210H134" title="GT Interactive (1998)" width="210"/></font><font size="3"><u><img align="bottom" alt="GT Interactive Software (1997)" height="167" src="http://image.wikifoundry.com/image/3/ezz88vQQqg_CcbmncgdxBg152048/GW223H167" title="GT Interactive Software (1997)" width="223"/></u></font></div><font size="3"><br/><font><font size="3"><u>Nickname</u>: "The Flash/GT"<br/><br/><u>Logo</u>: The GT logo appears in 3D view with silver borders, slightly turned in perspective. The name appeared in bold italics on the right side, written in two lines.<br/><br/><u>Variants</u>: </font><br/></font></font><ul><li><font size="3">There is a variant without the (R) symbol. This can be spotted on <i>Duke Nukem: Time To Kill</i>.</font></li><li><font size="3">The most common animated variant starts with the blue background moving from the left to the  right. Then a quick flash occurs and shows the GT logo with the  (R) symbol above, but without any name. </font></li><li><font size="3">One static variant had the interlaced blue/black background. The logo hangs over it, surrounded with light aura, the name is in red. Seen on <i>Courier Crisis, Hexen</i> for PS and <i>Death Rally</i>.</font></li><li><font size="3">On <i>40 Winks</i>, the logo has nice brown color and looks like liquid metal.</font></li><li><font size="3">On <i>Dead Ball Zone</i>, the silver logo had a smoking ball next to it. Then it is zapped by lightning and starts glowing light blue.</font></li><li><font size="3">On<i> Discworld Noir</i>, the yellow light was falling from the open door and the yellow GT stood in the flood of light, casting shadow.</font></li><li><font size="3">The <i>Blood</i> games features a GT logo literally made up of blood, which is different for both versions, but both are the same concept. The 1st game has a less realistic look to it, with it waving more than throbbing and blood dripping down, before exploding into dust, while the 2nd game has a the blood dripping off-screen and more realistic throbbing, and the entire logo splatters across the screen, leaving a mess in the background.</font></li><li><font size="3">On <i>Oddworld</i> games, the logo rippled on a concentric stony pattern.</font></li><li><font size="3">On <i>Streak Hoverboard Racing</i>, the "<i>DISTRIBUTED BY</i>" words were added to the usual logo.</font></li><li><font size="3">On<i> Ka-52 Team Alligator</i>, the logo was glowing cyan-colored, superimposed over the intro movie.</font></li><li><font size="3">On <i>Imperium Galactica II</i>, the logo appeared over a planet, the name made from stone.</font></li><li><font size="3">On <i>War of the Worlds</i>, the glowing logo appeared over Mars.</font></li><li><font size="3">On <i>Beavis &amp; Butt-Head Do U</i>, the white word "<i>presents</i>" fades across the logo and makes it disappear.</font></li><li><font size="3">On Nintendo 64 version of <i>Hexen</i>, the logo is seen on the bottom right with the game's title  logo on the top-left.</font></li><li><font size="3">Sometimes the background was white. This happened on <i>Anno 1602</i> and <i>Everest.</i> The latter was one of the last games by GT and had this logo in HD.</font></li></ul><font size="3"><br/><u>FX/SFX</u>: Depends of the variant (all made with early 3D computer graphics).<br/><br/><u>Music/Sounds</u>: None.</font><div><font size="3"><br/></font><div></div><div><font size="3"><u>Music/Sounds Variants</u>:<br/></font><div><ul><li><font size="3">For the flash version, there was a simple progressive synth tune accompanied by the radio chatter-like sound.</font></li><li><font size="3">The original <i>Blood</i> featured a heartbeat sound with a creepy choral theme playing along. Then a loud explosion sound plays.</font></li><li><font size="3"><i>Blood II: The Chosen</i> had a dramatic string theme that fits with the sound of the heartbeat. The rest of the sounds behave like before.</font></li></ul><font size="3"><br/><u>Availability</u>: It's easy to find on PlayStation games. The animated flash logo appeared on <i>Critical Depth, BugRiders, Rogue Trip, TigerShark</i> and <i>Duke Nukem: Time to Kill.</i> Static picture of this variant appeared on <i>Lode Runner 2.</i> Still logo with black background was spotted on<i> Powerslide</i>, with white background - on <i>Everest </i>and <i>Anno 1602. </i>Other games are listed above.<br/><br/><u>Editor's Note</u>: None.</font></div></div></div></div></div>
+
<div class="WPC-editableContent" id="WPC-area?cellId=GT+Interactive+Software&amp;version=19&amp;savePath=%2Fpage%2FGT%2BInteractive%2BSoftware&amp;saveType=page"><font size="3"><font><u>Background:</u> GT Interactive Software was the interactive division of [[Goodtimes Entertainment|GoodTimes Entertainment]]. It was established in 1993 by the Cayre Brothers (the owners of GoodTimes) with the help of Ron Chaimowitz. In 1999, it was purchased by [[Infogrames (France)|Infogrames]] (which became [[Atari]] in 2003) and ceased to exist in 2000.<br/><br/></font><br/><font size="3">1st Logo<br/>(1995-1999)</font><br/></font><div align="center"><font size="1">[[File:9l9ooR1pxas7QcOipQlxww9452.png|187px|GT Interactive (1997)]][[File:Fc9PkI-xHQ7LaFbVsL-k0Q20610.png|192px|GT Interactive (1995)]][[File:YGJ9V0TNbdZdKQrF4W6bOg22761.png|191px|GT Interactive (1997)]][[File:Hm7nBvSo1RxZBNLY5WOJGA16823.png|220px|GT Interactive (1995)]]</font></div><font size="3"><font><br/></font><font><u>Logo:</u> On a black background, we see a spark draw a stylized "<i>GT</i>", which is colored in a gradient of orange, purple, blue, and green. As the spark draws the logo, the colors in it move upwards, stopping once it's finished. Another spark draws. Another spark draws a horizontal line, serving both letters. The text "<font color="#FF0000"><u><i>GT Interactive Software</i></u></font>" fades in near the right.</font><font><br/><br/><u>Variants</u>:<br/></font></font><ul><li><font size="3">On <i>Mortal Kombat 3</i> for DOS, the logo is still on a white background. The company name is in small black letters without any sort of lines, and "<i>Presents</i>" was added below.<br/></font></li><li><font size="3">On <i>Mortal Kombat Trilogy</i>, the name was in two lines.</font></li><li><font size="3">On<i> Ice &amp; Fire</i>, the name was underlined and had "DISTRIBUTED BY" above.</font></li><li><font size="3">On <i>Duke Nukem</i> for Game Boy Color, the name wasn't italics.</font></li><li><font size="3">On <i>Bedlam</i> and <i>Bedlam 2: Absolute Bedlam</i>, there's a copyright stamp underneath the company name.<br/></font></li><li><font size="3">On<i> Imperium Galactica</i>, the color gamma was changed to mellow tones, the name in straight font and had "Presents" below.</font></li><li><font size="3">On <i>T-Mek</i>, the background was white with the shadow.</font></li><li><font size="3">On <i>Driver</i>, the plain black logo was on the map background.</font></li><li><font size="3">On <i>Microsoft Windows 95 Video Guide</i>, the logo is still on a white background, the company name is in a different font, and there is a line at the top that's a little taller than the text, rather than an underline. (As a side note, this is the only time Goodtimes ever used the GT Interactive name for any of their video releases.)<br/></font></li></ul><br/><font size="3"><font><u>FX/SFX</u>: The drawing. For variants, none.</font></font><font size="3"><font><br/></font><font color="#ff0000"><font color="#000000"><u>Music/Sounds</u>: Either a mellow synth tune, or none.</font></font><br/><font color="#ff0000"><font color="#000000"><br/></font></font><font><u>Availability</u>: Seen on the games listed above. The animated version appeared on <i>Bedlam</i>,<i> Bedlam 2: Absolute Bedlam</i>,<i> </i>and <i>ZPC</i>. <br/><br/></font><font><u>Editor's Note</u>: None. </font><br/><font size="3"><br/><br/><br/>2nd Logo<br/>(1996-1999)</font></font><div><font size="3"><br/></font><div align="center"><font size="1">[[File:F-Y3IUHmeGhGQDE2Lzc9Hg24983.jpeg|180px|GT Interactive (1998)]][[File:ENiuL-HDXjgJH-zfwam2Lg14726.png|242px|GT Interactive (1998)]][[File:ACz8YYgl3v1y1G iMlYedg25829.png|180px|GT Interactive (1999)]][[File:Q422B0KCJgeslb4XcbIGXA24348.png|197px|GT Interactive (2000)]][[File:2o8rDSqCwqQE70ulg8nJBw20888.jpeg|210px|GT Interactive (1998)]]</font><font size="3"><u>[[File:Ezz88vQQqg CcbmncgdxBg152048.png|223px|GT Interactive Software (1997)]]</u></font></div><font size="3"><br/><font><font size="3"><u>Nickname</u>: "The Flash/GT"<br/><br/><u>Logo</u>: The GT logo appears in 3D view with silver borders, slightly turned in perspective. The name appeared in bold italics on the right side, written in two lines.<br/><br/><u>Variants</u>: </font><br/></font></font><ul><li><font size="3">There is a variant without the (R) symbol. This can be spotted on <i>Duke Nukem: Time To Kill</i>.</font></li><li><font size="3">The most common animated variant starts with the blue background moving from the left to the  right. Then a quick flash occurs and shows the GT logo with the  (R) symbol above, but without any name. </font></li><li><font size="3">One static variant had the interlaced blue/black background. The logo hangs over it, surrounded with light aura, the name is in red. Seen on <i>Courier Crisis, Hexen</i> for PS and <i>Death Rally</i>.</font></li><li><font size="3">On <i>40 Winks</i>, the logo has nice brown color and looks like liquid metal.</font></li><li><font size="3">On <i>Dead Ball Zone</i>, the silver logo had a smoking ball next to it. Then it is zapped by lightning and starts glowing light blue.</font></li><li><font size="3">On<i> Discworld Noir</i>, the yellow light was falling from the open door and the yellow GT stood in the flood of light, casting shadow.</font></li><li><font size="3">The <i>Blood</i> games features a GT logo literally made up of blood, which is different for both versions, but both are the same concept. The 1st game has a less realistic look to it, with it waving more than throbbing and blood dripping down, before exploding into dust, while the 2nd game has a the blood dripping off-screen and more realistic throbbing, and the entire logo splatters across the screen, leaving a mess in the background.</font></li><li><font size="3">On <i>Oddworld</i> games, the logo rippled on a concentric stony pattern.</font></li><li><font size="3">On <i>Streak Hoverboard Racing</i>, the "<i>DISTRIBUTED BY</i>" words were added to the usual logo.</font></li><li><font size="3">On<i> Ka-52 Team Alligator</i>, the logo was glowing cyan-colored, superimposed over the intro movie.</font></li><li><font size="3">On <i>Imperium Galactica II</i>, the logo appeared over a planet, the name made from stone.</font></li><li><font size="3">On <i>War of the Worlds</i>, the glowing logo appeared over Mars.</font></li><li><font size="3">On <i>Beavis &amp; Butt-Head Do U</i>, the white word "<i>presents</i>" fades across the logo and makes it disappear.</font></li><li><font size="3">On Nintendo 64 version of <i>Hexen</i>, the logo is seen on the bottom right with the game's title  logo on the top-left.</font></li><li><font size="3">Sometimes the background was white. This happened on <i>Anno 1602</i> and <i>Everest.</i> The latter was one of the last games by GT and had this logo in HD.</font></li></ul><font size="3"><br/><u>FX/SFX</u>: Depends of the variant (all made with early 3D computer graphics).<br/><br/><u>Music/Sounds</u>: None.</font><div><font size="3"><br/></font><div></div><div><font size="3"><u>Music/Sounds Variants</u>:<br/></font><div><ul><li><font size="3">For the flash version, there was a simple progressive synth tune accompanied by the radio chatter-like sound.</font></li><li><font size="3">The original <i>Blood</i> featured a heartbeat sound with a creepy choral theme playing along. Then a loud explosion sound plays.</font></li><li><font size="3"><i>Blood II: The Chosen</i> had a dramatic string theme that fits with the sound of the heartbeat. The rest of the sounds behave like before.</font></li></ul><font size="3"><br/><u>Availability</u>: It's easy to find on PlayStation games. The animated flash logo appeared on <i>Critical Depth, BugRiders, Rogue Trip, TigerShark</i> and <i>Duke Nukem: Time to Kill.</i> Static picture of this variant appeared on <i>Lode Runner 2.</i> Still logo with black background was spotted on<i> Powerslide</i>, with white background - on <i>Everest </i>and <i>Anno 1602. </i>Other games are listed above.<br/><br/><u>Editor's Note</u>: None.</font></div></div></div></div></div>

Latest revision as of 16:46, 3 November 2020

Background: GT Interactive Software was the interactive division of GoodTimes Entertainment. It was established in 1993 by the Cayre Brothers (the owners of GoodTimes) with the help of Ron Chaimowitz. In 1999, it was purchased by Infogrames (which became Atari in 2003) and ceased to exist in 2000.


1st Logo
(1995-1999)

GT Interactive (1997)GT Interactive (1995)GT Interactive (1997)GT Interactive (1995)

Logo: On a black background, we see a spark draw a stylized "GT", which is colored in a gradient of orange, purple, blue, and green. As the spark draws the logo, the colors in it move upwards, stopping once it's finished. Another spark draws. Another spark draws a horizontal line, serving both letters. The text "GT Interactive Software" fades in near the right.

Variants:
  • On Mortal Kombat 3 for DOS, the logo is still on a white background. The company name is in small black letters without any sort of lines, and "Presents" was added below.
  • On Mortal Kombat Trilogy, the name was in two lines.
  • On Ice & Fire, the name was underlined and had "DISTRIBUTED BY" above.
  • On Duke Nukem for Game Boy Color, the name wasn't italics.
  • On Bedlam and Bedlam 2: Absolute Bedlam, there's a copyright stamp underneath the company name.
  • On Imperium Galactica, the color gamma was changed to mellow tones, the name in straight font and had "Presents" below.
  • On T-Mek, the background was white with the shadow.
  • On Driver, the plain black logo was on the map background.
  • On Microsoft Windows 95 Video Guide, the logo is still on a white background, the company name is in a different font, and there is a line at the top that's a little taller than the text, rather than an underline. (As a side note, this is the only time Goodtimes ever used the GT Interactive name for any of their video releases.)

FX/SFX: The drawing. For variants, none.
Music/Sounds: Either a mellow synth tune, or none.

Availability: Seen on the games listed above. The animated version appeared on Bedlam, Bedlam 2: Absolute Bedlam, and ZPC.

Editor's Note: None.



2nd Logo
(1996-1999)

GT Interactive (1998)GT Interactive (1998)GT Interactive (1999)GT Interactive (2000)GT Interactive (1998)GT Interactive Software (1997)

Nickname: "The Flash/GT"

Logo: The GT logo appears in 3D view with silver borders, slightly turned in perspective. The name appeared in bold italics on the right side, written in two lines.

Variants:

  • There is a variant without the (R) symbol. This can be spotted on Duke Nukem: Time To Kill.
  • The most common animated variant starts with the blue background moving from the left to the right. Then a quick flash occurs and shows the GT logo with the (R) symbol above, but without any name.
  • One static variant had the interlaced blue/black background. The logo hangs over it, surrounded with light aura, the name is in red. Seen on Courier Crisis, Hexen for PS and Death Rally.
  • On 40 Winks, the logo has nice brown color and looks like liquid metal.
  • On Dead Ball Zone, the silver logo had a smoking ball next to it. Then it is zapped by lightning and starts glowing light blue.
  • On Discworld Noir, the yellow light was falling from the open door and the yellow GT stood in the flood of light, casting shadow.
  • The Blood games features a GT logo literally made up of blood, which is different for both versions, but both are the same concept. The 1st game has a less realistic look to it, with it waving more than throbbing and blood dripping down, before exploding into dust, while the 2nd game has a the blood dripping off-screen and more realistic throbbing, and the entire logo splatters across the screen, leaving a mess in the background.
  • On Oddworld games, the logo rippled on a concentric stony pattern.
  • On Streak Hoverboard Racing, the "DISTRIBUTED BY" words were added to the usual logo.
  • On Ka-52 Team Alligator, the logo was glowing cyan-colored, superimposed over the intro movie.
  • On Imperium Galactica II, the logo appeared over a planet, the name made from stone.
  • On War of the Worlds, the glowing logo appeared over Mars.
  • On Beavis & Butt-Head Do U, the white word "presents" fades across the logo and makes it disappear.
  • On Nintendo 64 version of Hexen, the logo is seen on the bottom right with the game's title logo on the top-left.
  • Sometimes the background was white. This happened on Anno 1602 and Everest. The latter was one of the last games by GT and had this logo in HD.

FX/SFX: Depends of the variant (all made with early 3D computer graphics).

Music/Sounds: None.

Music/Sounds Variants:
  • For the flash version, there was a simple progressive synth tune accompanied by the radio chatter-like sound.
  • The original Blood featured a heartbeat sound with a creepy choral theme playing along. Then a loud explosion sound plays.
  • Blood II: The Chosen had a dramatic string theme that fits with the sound of the heartbeat. The rest of the sounds behave like before.

Availability: It's easy to find on PlayStation games. The animated flash logo appeared on Critical Depth, BugRiders, Rogue Trip, TigerShark and Duke Nukem: Time to Kill. Static picture of this variant appeared on Lode Runner 2. Still logo with black background was spotted on Powerslide, with white background - on Everest and Anno 1602. Other games are listed above.

Editor's Note: None.