Dolby Pro Logic II
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Logo descriptions by EnormousRat
Background: Dolby Pro Logic is a sound processing system developed by Dolby Labs to decode film and TV soundtracks encoded in Dolby Surround, which allows a stereo soundtrack encoded with it to be transformed into 4.0 surround (left, center, right, and center surround). The second version of this system was introduced in 2000, transforming a standard stereo or Dolby Surround-encoded soundtrack into full 5.1 surround. The system was since expanded to add in a center surround channel and height channels.
(2000- )
Background: Dolby Pro Logic is a sound processing system developed by Dolby Labs to decode film and TV soundtracks encoded in Dolby Surround, which allows a stereo soundtrack encoded with it to be transformed into 4.0 surround (left, center, right, and center surround). The second version of this system was introduced in 2000, transforming a standard stereo or Dolby Surround-encoded soundtrack into full 5.1 surround. The system was since expanded to add in a center surround channel and height channels.
(2000- )
![Fire - Dolby (guiamartinez)](/images/thumb/4/4c/RDb7zdjInipUTOxqvF_vtg71292.jpeg/211px-RDb7zdjInipUTOxqvF_vtg71292.jpeg)
![Dolby Pro Logic II](/images/thumb/d/d9/XnfkDqwzdYkp-5iwxfv4hA11504.png/186px-XnfkDqwzdYkp-5iwxfv4hA11504.png)
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![Dolby Surround Pro Logic 2](/images/thumb/1/18/7dd4c0670057c4b65df58affa482a016.png/254px-7dd4c0670057c4b65df58affa482a016.png)
![Dolby Digital ProLogic (2005)](/images/thumb/2/26/U23KaFz6bZT6dmqFO7vxmw25695.jpeg/191px-U23KaFz6bZT6dmqFO7vxmw25695.jpeg)
![Dolby Surround (2003)](/images/thumb/a/a3/W0Run2uCKpkA2dDdnYpCKw15443.png/185px-W0Run2uCKpkA2dDdnYpCKw15443.png)
Logo: In a fire cloud, the Dolby logo appears in golden 3D. We can see SURROUND below, and PRO LOGIC II under it, written on a golden bar. Sometimes, the copyright info is shown in the bottom. The logo then fades.
Variants: The still black-and-white version is used more commonly, sometimes without the SURROUND note or with DIGITAL in place of SURROUND.
Variants: The still black-and-white version is used more commonly, sometimes without the SURROUND note or with DIGITAL in place of SURROUND.
FX/SFX: The animation of fire.
Music/Sounds: Sudden fire-wind sound.
Availability: Uncommon. Used in some games, like Monster Jam for GameCube. The still version was used in most video games, such as:Conflict: Desert Storm, Legend of Zelda: Wind Waker, Super Mario Sunshine, Mario Kart Double Dash, and Battalion Wars for GameCube.