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Sony Computer Entertainment
Editions by mr3urious and sega3dmm
Logo captures by mr3urious
Background: Sony Computer Entertainment (SCE, SCEA, SCEE, SCEJ, or SCEI for short, depending on your area) was created in 1993 as a subsidiary of Sony to create the PlayStation video game console. The PlayStation was the result of Nintendo and Sony teaming up to try to create a CD add-on for the Super Nintendo Entertainment System (SNES for short). However, the deal said that Sony must license the SNES-CD games and not Nintendo. This betrayed Nintendo, and they asked Philips to create the add-on, and the deal was accepted. Once Sony heard about Nintendo and Philips' collaboration which gave Sony "a taste of their own medicine" and went on to independently make a CD-based game console, the PlayStation. It was a success, leaving Sony to make more Playstation conses, even a portable console called the PSP. Philips went on to create 4 video games for their CD-i since they still had some of the licenses from Nintendo's characters.
1st Logo
(1995-2002)

Logo: We fade into a white background, then an orange/yellow diamond appears, and after that, 2 triangles appear on the diamond in an "S" shape. After it's completed,
3rd Logo
(2004- )

Logo: On a black BG, text reading "Sony Computer Entertainment" (in white) as positioned on the center of the screen. Behind it is a line of color starting to emerge. The text fades out and the line emerges, revealing a moving lava lamp-like background in a color depending on the month or selected in the settings. The XMB interface appears when there is no UMD in the latch or the UMD Auto-Start is turned off.
FX: Just the BG moving.
Music/Sounds: A soft and short 5-note synth-chime tune.
Avalibility: This can be seen when you boot up a Sony PSP (not from stand-by mode), but if the theme is changed on a hacked PSP, you might not be able to see it there.
Scare Factor: None.
4th Logo
(2006- )



Logo: Against a blue BG, we see a series of silvery lines waving up and down. The words "Sony Computer Entertainment" (in white) fade in on the right.
Variant: The color of the BG varies depending on the month it is set to (the colors can be set manually, however). Blue is the default color (I know there's black and gold BGs as well. Not sure about other colors, though).
FX: The lines wavering.
Music/Sounds: An orchestra of string and woodwind instruments warming up.
Availability: Appears when you turn on a PlayStation 3.
Scare Factor: None.
Logo captures by mr3urious
Background: Sony Computer Entertainment (SCE, SCEA, SCEE, SCEJ, or SCEI for short, depending on your area) was created in 1993 as a subsidiary of Sony to create the PlayStation video game console. The PlayStation was the result of Nintendo and Sony teaming up to try to create a CD add-on for the Super Nintendo Entertainment System (SNES for short). However, the deal said that Sony must license the SNES-CD games and not Nintendo. This betrayed Nintendo, and they asked Philips to create the add-on, and the deal was accepted. Once Sony heard about Nintendo and Philips' collaboration which gave Sony "a taste of their own medicine" and went on to independently make a CD-based game console, the PlayStation. It was a success, leaving Sony to make more Playstation conses, even a portable console called the PSP. Philips went on to create 4 video games for their CD-i since they still had some of the licenses from Nintendo's characters.
1st Logo
(1995-2002)
Logo: We fade into a white background, then an orange/yellow diamond appears, and after that, 2 triangles appear on the diamond in an "S" shape. After it's completed,
SONY
COMPUTER
ENTERTAINMENT
COMPUTER
ENTERTAINMENT
appears in a dark blue color, with "SONY" in its corporate font.
FX: The diamond and 2 triangles appearing.
Music/Sounds: A dreamy synth with bells ringing. Note that the music starts before we even fade into the white background.
Availability: Appears when you turn on a Sony Playstation or its compact re-design, the PSOne.
Scare Factor: None; there are very few reports of the screen/logo being scary.
2nd Logo
(2000- )


Logo: On a black background with blue clouds, giant glass cubes and metal monoliths, we see "Sony Computer Entertainment" (in white) fade in and fade out in the span of a few seconds. We also see four comets, colored, blue, green, pink, and red (possibly to represent the colors of the shapes [X, Triangle, Square, and Circle, respectively] you find on the round buttons on a PlayStation controller). Then, all of a sudden, we zoom into the blue cloud, tilting as we do so.
BIOS Variant: If you have a memory card inserted into the PlayStation 2, you can see very bright cubes inside the blue cloud.
FX: The text fading in and out, the zoom-in onto the cloud.
Cheesy Factor: Simple animation, and the clouds look more like ink gas.
Music/Sounds: A whooshing, breathy synth jingle with bells, followed by a whoosh when we zoom into the cloud. When a PlayStation 1 disc is inside the PS2, there is no whoosh when we zoom into the cloud.
Availability: Appears when you turn on a PlayStation 2.
Scare Factor: Low to medium; the dark environment combined with the music may unnerve a daydreaming viewer unfamiliar with the opening.
FX: The diamond and 2 triangles appearing.
Music/Sounds: A dreamy synth with bells ringing. Note that the music starts before we even fade into the white background.
Availability: Appears when you turn on a Sony Playstation or its compact re-design, the PSOne.
Scare Factor: None; there are very few reports of the screen/logo being scary.
2nd Logo
(2000- )
BIOS Variant: If you have a memory card inserted into the PlayStation 2, you can see very bright cubes inside the blue cloud.
FX: The text fading in and out, the zoom-in onto the cloud.
Cheesy Factor: Simple animation, and the clouds look more like ink gas.
Music/Sounds: A whooshing, breathy synth jingle with bells, followed by a whoosh when we zoom into the cloud. When a PlayStation 1 disc is inside the PS2, there is no whoosh when we zoom into the cloud.
Availability: Appears when you turn on a PlayStation 2.
Scare Factor: Low to medium; the dark environment combined with the music may unnerve a daydreaming viewer unfamiliar with the opening.
3rd Logo
(2004- )
FX: Just the BG moving.
Music/Sounds: A soft and short 5-note synth-chime tune.
Avalibility: This can be seen when you boot up a Sony PSP (not from stand-by mode), but if the theme is changed on a hacked PSP, you might not be able to see it there.
Scare Factor: None.
4th Logo
(2006- )
Variant: The color of the BG varies depending on the month it is set to (the colors can be set manually, however). Blue is the default color (I know there's black and gold BGs as well. Not sure about other colors, though).
FX: The lines wavering.
Music/Sounds: An orchestra of string and woodwind instruments warming up.
Availability: Appears when you turn on a PlayStation 3.
Scare Factor: None.
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mr3urious |
Latest page update: made by mr3urious
, Nov 19 2008, 4:20 PM EST
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