NintendoThis is a featured page

Logo captures by Mariocenter and Mandog20000
Editions by TheLogoChamp, mariolover, Mr.Logo, McDonald's1, and GETENT

Nintendo was founded in 1889 to make cards. Later, it began making toys. Starting in 1975, they started making video games.


1st Logo
(1986- )

Logo: Not really a logo, but on a background is the words ''Licensed by Nintendo''.

Variant: On some games, ''Licensed by Nintendo of America, Inc.'' appears instead of ''Licensed by Nintendo''.

FX/SFX: None.

Music/Sounds: None.

Availability: Seen on Nintendo-licensed games since 1986.

Scare Factor: None.

2nd Logo
(November 21, 1990-October 21, 2003)
Nintendo - CLG Wiki

''Nintendo Presents....''

Logo: On a black background, we see ''- Nintendo -'' in it's font without the round shape. Below it is ''Presents".

FX/SFX: None.

Music/Sounds: A random sound effect from a game.
  • On Super Mario World and Yoshi's Island for SNES,a coin sound effect is heard.
  • On Yoshi's Island: Super Mario Advance 3, Yoshi says the word "Nintendo".
  • On The Legend of Zelda: A Link To The Past, a rupee sound is heard.
  • There is no sound on Super Scope 6.

Availability: Seen on Super Mario World, Super Mario World 2: Yoshi's Island, The Legend of Zelda: A Link To The Past, Super Scope 6 and the Super Mario Advance games except for the first one.

Scare Factor: None.

3rd Logo

Logo: Same as the Nexoft logo used in Penguin Wars, but with the corporate Nintendo logo, but without the oblong shape.

FX/SFX/Cheesy Factor
: See Nexoft.

: See Nexoft.

: Seen only on King of the Zoo, an European localization of Penguin Wars, for the Game Boy.

Scare Factor
: See Nexoft.

4th Logo
(September 1, 1992-December 1994, December 12, 2010) (USA)
Nintendo - CLG Wiki

''The Gold Mario Coin'', ''Nintendo Coin''

Logo: On a black background, we see the normal Nintendo logo but the round shape is stretched out a bit. On top the text is a gold Mario coin, that shines once.

Variant: On Super Mario Kart,Yoshi's Safari,and Stunt Race FX (this game has the logo in pink),there's no gold Mario coin.

FX/SFX: The coin shining.

Music/Sounds: The coin sound effect from the 2nd logo. On Stunt Race FX, a honking sound effect is heard.

Availability: Seen on Super Mario Kart, Super Mario All-Stars (+ Super Mario World), Stunt Race FX, Yoshi's Safari,and Super Mario All-Stars 25th Anniversary Edition.

Scare Factor: None.

5th Logo

(1993- )
Nintendo (1995)Nintendo (1996)Nintendo (1996)Nintendo (1997)Nintendo (1999)Nintendo (2000)

: ''The Nintendo Logo''

Logo: Depending on the variant:
  • Killer Instinct: TBA
  • Mario Kart 64: We start off with a side view of the Nintendo logo. The logo is gold. Suddenly, it starts spinning around, getting faster and faster. As it does this, a trail of pieces of the logo shows up, and the logo remains this way as it fades to white.
  • Goldeneye 007: The Nintendo logo, in silver, zooms in suddenly and spins around at a slow and steady pace.
  • Perfect Dark: The silver Nintendo logo tilted downwards in the darkness appears and faces the viewer while the light brightens up to make the logo visible as it slowly turns and becomes dark again.
  • On most Nintendo games: The Nintendo logo is red and is on a black background.
  • Donkey Kong 64: Same as the previous variant, except it suddenly appears. On the Japanese release of the game, the Nintendo logo is silver instead of red.
  • Most other games have the logo still, along with being silent.

FX/SFX: A usual effect or none.

Music/Sounds: A sound from the game or silence. On the Mario Kart 64 variant, the sounds of cars driving by. On the Goldeneye 007 variant, the opening theme plays. On Perfect Dark, the droning sound is heard as it continues from Rare logo. On Animal Crossing: Wild World, a child says "Nintendo". The Donkey Kong 64 variant has Donkey Kong saying "Okay".

Availability: Can be seen on most Nintendo games
such as Mario Kart 64.

Scare Factor: Depending on the variant:
  • Mario Kart 64: Low to medium. The revving up of the cars and the logo spinning may make you uneasy.
  • Goldeneye 007: Minimal, as you might not expect it.
  • Perfect Dark: Low, the dark ambiance might creep you.
  • Animal Crossing: Wild World: None.
  • Donkey Kong 64: Minimal. Donkey Kong saying "Okay" when the logo suddenly appears may startle you.
  • None for the silent/still variant.

6th Logo

Nicknames: "Aaaagh! Scary!", "Eternal Darkness", "Nintendo's Dark Side", "Creepy Nintendo"

Logo: On a black background, we see grey smoke rising before a red skeleton with its eyes lit green fades in, and looks to the camera with its mouth opening. Its eyes brighten up before a blue flash of light appears, causing the skeleton to move to the right, off the screen. The flash becomes a beam of light, circling around before it reaches the bottom-centre of an outline of the Nintendo logo. It flashes even brighter and the full Nintendo logo appears in light blue. Throughout its screen time, the colour of the Nintendo logo changes to red.


Music/Sounds: TBA

Availability: Only appeared on Eternal Darkness: Sanity's Requiem for the Nintendo GameCube

Scare Factor: Nightmare, the smoke, the frightening and jarring appearance of the skeleton growling, the orchestral sting and the creepy announcer will be very unsettling to most. But this is undeniably intentional given the subject matter of the game that follows it.

Nintendo Films

(1999-2001, 2006) (USA)
Nintendo Films logo 1999

Nicknames: "Shining Nintendo", "Nintendo!"

Logo: On a black background, we see a 3D Nintendo logo zoom in and rotate to face us. As it is rotating, a shining effect wipes across the logo.

FX/SFX: The logo zooming and spinning and the shining wipe effect.

Music/Sounds: Silent for Pokemon: The First Movie and Doubutsu No Mori (the Japanese name for the Animal Crossing series, which translates to Animal Forest), but the other movies had a shining sound.

Availability: Seen on only the three 1999-2001 Pokemon movies which were released by Warner Bros. Also seen on the Doubutsu No Mori movie released in 2006 in Japan only.

Scare Factor: Minimal.

Latest page update: made by GETENT , Sunday, 9:57 PM EDT (about this update About This Update GETENT Edited by GETENT

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