Logo captures, descriptions and editions by Logoboy951st Logo
(1988-1990)
Nickname: "Disney Castle"
Logo: On a black background, we see a Sleeping Beauty Castle at Disneyland, with fireworks appearing one-by-one. The word "Disney", in its corporate font, appears overlapping the castle.
Trivia: Depending on the game (and maybe the platform), this logo will have different colors.
FX/SFX: The fireworks and "Disney" appearing.
Music/Sounds: An 8-bit rendition of the song "Zip-a-Dee-Doo-Dah" from
Song of the South.
Availability: Rare; it was seen on
Matterhorn Screamer! and
The Chase on Tom Sawyer's Island.
Scare Factor:
Low.
2nd Logo
(1990-1995)
Logo: On a black background, we see the CGI yellow words
DISNEY
SOFTWARE
with "Disney" in its corporate script font. There is a Pinocchio star in the line. The words "sparkle". On some games, this logo has no animation.
Variants:
- There is a black and white variation on some Game Boy games.
- On Aladdin for Game Boy and Genesis and The Lion King for SNES and Genesis, the Virgin Interactive logo is seen below the Disney Software logo, with "A" and "CO-PRODUCTION" above and below respectively, and "AND" sandwiched in the middle between the Disney Software logo and the Virgin Interactive logo, forming the message "A Disney SOFTWARE and Virgin INTERACTIVE ENTERTAINMENT Co-Production". (For example, the custom variant that was seen on Aladdin for Game Boy and Genesis features the Genie flying from left to right past the Disney Software and Virgin Interactive logos; sometimes it has copyright info below).
- On The Jungle Book for the SNES and Sega Genesis, Tinker Bell from the 1953 movie Peter Pan flies from the left and waves her hand to form the Disney Software logo. She exits out of the screen, leaving a pixie of dust to dissovle. We also hear an elephant's "howl" sound when the Disney Software logo appears. The Sega Genesis version has different graphics with the Disney Software logo already formed.
FX/SFX: The "sparkling".
Music/Sounds: Just the opening of the game's theme. However, for "Mickey Mania", this logo has no music at ALL.
Availability: The animated version can be seen on
Aladdin for DOS and Amiga. The still version can be found on
The Lion King for DOS, SNES and Sega Genesis with the Virgin logo, and
Mickey Mania: The Timeless Adventures of Mickey Mouse for SNES, Sega Genesis, and Sega CD. The black and white version is rare, being seen on
The Lion King for Game Boy as well. The second animated version was pretty quite rare, being only seen on
The Jungle Book for the SNES and Sega Genesis.
Scare Factor: None.
Final Note: Walt Disney Computer Software was dissolved in 1995 and was folded into Disney Interactive.
3rd Logo
(1995-2005)
Nickname: "DI"
Logo: Just the still image of the Disney Interactive logo. This logo is also usually superimposed onto the intro of the game.
Variants:
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For Game Boy games, this logo is in black and white.
-
Black or white backgrounds for this logo exist.
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On The Jungle Book: Rhythm 'n' Groove Party and Donald Duck Advance, copyright info is shown below.
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For Nintendo 64 games, the logo is in 3-D.
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There is the animated version in which the entire logo fades in one-by-one on a white background. This can be seen on My Disney Kitchen, Winnie the Pooh: Preschool and Winnie the Pooh: Kindergarten.
- There is also another version of this logo for everything is in one straight line instead of the normal up and down version, the "DI" logo is on the left and the words "Disney Interactive" are on the right, this is seen on Kingdom Hearts
FX/SFX: None, it's totally a still logo. In the animated version, the fade-in.
Music/Sounds: Only the opening theme of the game. Sometimes, it's seen silent.
Availability: First seen on
Maui Mallard in Cold Shadow for Sega Genesis and the SNES. This appears before the
Traveller's Tales logo on
Toy Story for Sega Genesis and the SNES. It can be found on CD-ROM games like
Disney's Magic Artist,
Disney's Animated Storybook: The Lion King,
Disney's The Lion King Activity Center, and more games. It also appears on Game Boy, Game Boy Color and Game Boy Advance games as well. It was also seen on PlayStation games like
Dance Dance Revolution: Disney Mix and
The Jungle Book: Rhythm 'n' Groove Party. One of the last games to use this was
Disney's Cinderella: Magical Dreams for Game Boy Advance. This logo is used in tandem with the other ones.
Scare Factor: None.
4th Logo
(1996-2003)
Nickname: "CGI DI"
Logo: On a dark purple background, several "sparkles" fly to form a
red box with "DISNEY INTERACTIVE" above it ("Disney" is in the corporate signature logo font), drawing the "D" and "I" (with a dot above it). On some games, the background is black and the "sparkles" flying effects are absent.Variants:
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On Hercules, there is a short version of this logo.
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On some Disney Interactive CD-ROM previews, the entire logo is already formed on a black background and it just draws two letters in a box, then it flashes to a purple/white shade background and then black again.
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On Disney's Animated Storybook: The Hunchback of Notre Dame, the logo is slowed down.
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In late 2003, the logo was redone. We see a swirl of sparkles on a purple background, and then the flash starts and the red box is formed and it does the same process.
FX/SFX: This is some cool CGI animation!
Music/Sounds: A lab-like tune, or the opening theme of the game (
Tarzan,
Hercules, etc.) The redone version uses a remake of the tune.
Availability: Very common and can be seen on Disney video games of the era.
Scare Factor: Median.
5th Logo
(1995-2005)
Nickname: "Disney Rock"
Logo: We start in a green-toned water cave, when an earthquake starts and some stones fall down. A light appears. The the rock emerges, with the Disney Interactive logo carved on it (in yellow instead of red).
FX/SFX: Al the animation: falling stones, water ripple, rock emerging and the light in the cave.
Music/Sounds: Earthquake humming, splashes of water, followed by a soft musical tune.
Availability: Seen on
Atlantis: The Lost Empire - Search for the Journal.
Scare Factor: None.
6th Logo
(2001-2003)
Nickname: "The Paper"
Logo: On a black background, we see a white paper fly with the Disney Interactive logo in it, drawing. Then a little Tinker Bell flying to colorize the logo. The logo "shines".
Variant: On
Monsters, Inc. for PlayStation 2, the logo is slightly stretched-center.
FX/SFX: Everything!
Music/Sounds: A long woosh, and a loud synth note.
Availability: Very rare. Can be found on Disney video games like
Lilo & Stitch,
Piglet's Big Game,
Stitch: Experiment 626,
Monsters, Inc. and more, all for PlayStation and PlayStation 2. This logo was used in tandem with the other one until 2003.
Scare Factor: None.
Final Note: Disney Interactive was folded into Buena Vista Games in 2005 after the release of
Cinderella: Magical Dreams and was folded again to Disney Interactive Studios.
7th Logo
(2003-2007)
Nickname: "BVG"
Logo: On a black background, we see a
blue box fading in with the letters "BVG" in lowercase letters inside it. The words "BUENA VISTA GAMES" is shown below. Then the logo turns dark and zooms out, leaving its green shadow for a second. For the later years, the logo is slightly re-colored.Variants:
- A still version exists.
- Another still version exists for when the background is white and the logo fades in for a couple seconds, then it fades out.
- On The Chronicles of Narnia for GBA, the logo is arranged with snowy background.
FX/SFX: The logo fade in and turned dark for the animated version, none for the still version.
Music/Sounds: None.
Availability: Uncommon. The animated version can be found on Disney video games of the era. The still version can be seen on
Cars and
The Proud Family among others all for the GBA. Until 2005, this logo is used in tandem with the Disney Interactive logo (which was claimed to be a publishing brand of BVG). The white background version can be seen on
Kingdom Hearts II.
Scare Factor: Low.
Final Note: Buena Vista Games was folded into Disney Interactive Studios on February 9, 2007.
8th Logo
(2007- )
Nickname: "The Oval Shield"
Logo: On a black background, we see the blue oval, made in glowing 3D, with "Disney" in a silver blue corporate font in it, and below it is "INTERACTIVE STUDIOS" in blue. The logo shines. Copyright info is shown below, or sometimes not at all.
Early Variant: "INTERACTIVE STUDIOS" is not shown below the logo.
Variants:
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For Game Boy Advance games, "INTERACTIVE STUDIOS" is absent.
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For Nintendo DS games, the logo is still, but sometimes superimposed over the intro of the game.
-
On
WALL-E for the PSP, PC, PlayStation 3, and Wii, the logo is custom-made for the game, taken place on a special background in the same style of the game, the oval is absent, and "Disney" is in a black,
red-outlined same font as the regular logo. Then it would go to the
Pixar Animation Studios logo (with a lamp instead of the "I" in "PIXAR"), which is in
blue, also custom-made for the game, the same for the
THQ, Heavy Iron Studios, Asobo Studio and Savage Entertainment logos following the Pixar logo.
- There is a still version of the logo with "INTERACTIVE STUDIOS" on it in a white background with no shining.
- There is a version with white background.
FX/SFX: The logo shining.
Music/Sounds: The sparkling sound.
Availability: Current. The still version can be found on
Ratatouille for GBA, and some Nintendo DS games, the still non-shining version can be seen on
Kingdom Hearts: Re: Chain of MemoriesScare Factor: None.