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Feb 27 2010, 7:31 AM EST
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57 words added
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Change: , The letters in the logo are placed incorrectly. Then bullets shot from the Iguana fly around and form the logo the correct way. Then he crackles.In South Park, the logo is already formed and in metallic letters.
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(Word count: 594)
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Feb 7 2010, 7:32 AM EST
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10 words added
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Change: , the logo appears on racing track.FX/SFX: TBA.Music/Sounds: None or the opening theme of the game.Availability: Once again, seen on Acclaim games from the time.Scare Factor: None for the regular variant, and low for the Turok variant.6th Logo(2000's -2004)Nickname
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(Word count: 539)
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Dec 24 2009, 10:56 PM EST
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19 words added
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Change: games (not all of Acclaim's games weren't that bad, but some of them were good and had good controls), and ESRB rating licensing.1st Logo(1987-2000) Nickname: "Somewhat Good Times" Logo: The Acclaim logo (The words "Acclaim" are on
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(Word count: 530)
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Oct 16 2009, 8:40 PM EDT
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1 word added
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Change: nit.it.In Machines, the logo is high-quality 3D.FX/SFX: TBA.Music/Sounds: None or the opening theme of the game.Availability: Once again, seen on Acclaim games from the time.Scare Factor: None for the regular variant, and low for the Turok variant.6th Logo
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(Word count: 510)
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Oct 13 2009, 12:02 PM EDT
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12 words added
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Change: Sometimes it's seen on PC, for example in PC.The Crow.Scare Factor: None.5th Logo(Late 90s-2004)Nickname: "Bold and in Charge" Logo: The words ''Acclaim'' fade in with the usual colored underline; but the words ''ACCLAIM'' are bold.Variant: In Turok: Evolutions,
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(Word count: 510)
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Oct 12 2009, 1:55 PM EDT
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91 words added
12 words deleted
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Change: On Genesis versions, there is no light blink on nit.In Machines, the logo is high-quality 3D. FXFX/SFX: TBATBA.Music/Sounds: TBANone or the opening theme of the game.Availability: Once again, seen on Acclaim games from the time.Scare Factor: None
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(Word count: 501)
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Oct 10 2009, 9:11 AM EDT
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8 words added
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Change: , the logo is high-quality 3D.FX: TBAMusic/Sounds: TBAAvailability: Once again, seen on Acclaim games from the time.Scare Factor: None for the regular variant, and low for the Turok variant.6th Logo(2000's -2004)Nickname: "Laser Writing" Logo: The word Acclaim
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(Word count: 422)
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Oct 10 2009, 9:00 AM EDT
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157 words added
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14 images added
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2 widgets added
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Change: None to low; some might get caught off guard by the sounds.None.3rd5th Logo (1995-2000)TBA4th(Late Logo(2000-2004)90s-2004)Nickname: "Bold and in Charge" Logo: The words ''Acclaim'' fade in with the usual colored underline; but the words ''ACCLAIM'' are bold.Variant: In
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(Word count: 414)
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Oct 10 2009, 8:14 AM EDT
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76 words added
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Change: is being written in a blue laser lines. After completion, it shines.FX: Laser writing the letters.Music/Sounds: Laser carving sounds ending with a synth splash.Availability: Seen on latest Acclaim games, particularly on unreleased demo version of Red Star for Xbox and Juiced (early
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(Word count: 394)
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Oct 9 2009, 4:00 PM EDT
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2 words added
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Change: "Good"Somewhat Good Times" Logo: The Acclaim logo from before slides onto the screen, usually on a black BG.Variants: In Bust-a-Move 3D, the logo bounces into view. In Warlock on Sega Genesis, the logo falls into view
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(Word count: 322)
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Oct 5 2009, 12:00 PM EDT
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3 words added
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Change: horrible games, and ESRB rating licensing.1st Logo(1987-1991/1995-1999)Nickname: "Acclaimer"Logo: Just the Acclaim logo (The words "Acclaim" are on top of an arrow-like line facing the left, the C's made of "less than" signs [<], and "entertainment, Inc." below) sliding in on a black BG. Variants
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(Word count: 321)
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Sep 24 2009, 8:25 AM EDT
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Change: Moved by Sep 24 2009, 8:25 AM EDT
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Mar 20 2009, 12:13 PM EDT
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13 words added
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Change: Plus, the logo fades away causing the still Trimark logo to appear.FX: The appearance of the logo.Music/Sounds: None, or the opening theme of the game.Availability: Seen on Acclaim games from the time.Scare Factor: None to low; some
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(Word count: 319)
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Mar 15 2009, 12:07 PM EDT
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15 words added
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Change: on Sega Genesis, the logo falls into view themed on an avalanche.FX: The appearance of the logo.Music/Sounds: None, or the opening theme of the game.Availability: Seen on Acclaim games from the time.Scare Factor: None to low; some
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(Word count: 306)
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Sep 29 2008, 5:37 PM EDT
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1 word added
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Change: bankrupcybankruptcy and ESRB rating licensing.1st Logo(1987-1991/1999)Nickname: "Acclaimer"Logo: Just the Acclaim logo (The words "Acclaim" are on top of an arrow-like line facing the left, the C's made of "less than" signs [<], and "entertainment, Inc." below) sliding in on a black BG. Variants
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(Word count: 292)
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Sep 29 2008, 5:37 PM EDT
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5 words added
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Change: (1987-1991)(1987-1991/1999)Nickname: "Acclaimer"Logo: Just the Acclaim logo (The words "Acclaim" are on top of an arrow-like line facing the left, the C's made of "less than" signs [<], and "entertainment, Inc." below) sliding in on a black BG. Variants: Sometimes, the logo just fades in.
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(Word count: 292)
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Sep 8 2008, 7:13 PM EDT
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4 words added
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Change: 4th Logo(2000-2004)Nickname: "Bold and in Charge" Logo: The words Acclaim fade in with the usual colored underline; but the Words ACCLAIM are bold.Variant: In Turok: Evolutions, the logo gets shot out of a guys head.FX: TBAMusic/Sounds: TBAAvailability:
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(Word count: 290)
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Sep 8 2008, 7:05 PM EDT
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2 words added
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Change: (1995-????)TBA(2000-2004)Nickname: "Bold and in Charge" Logo: The words Acclaim fade in with the usual colored underline; but the Words ACCLAIM are bold.Variant: In Turok: Evolutions, the logo gets shot out of a guys head.FX: TBAMusic/Sounds: TBAAvailability:
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(Word count: 288)
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Aug 11 2008, 2:46 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
(Word count: 286)
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Aug 11 2008, 2:45 AM EDT
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3 words added
9 words deleted
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Change: (1987 - 1991)(1987-1991)Nickname: "Acclaimer"Logo: Just the Acclaim logo (The words "Acclaim" on top of an arrow-like line facing the left, the C's made of "less than" signs [<], and "entertainment, Inc." below) sliding in on a black BG. Variants: Sometimes, the
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(Word count: 286)
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