Difference between revisions of "Paradox Development"

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(Created page with "<div class="WPC-editableContent"><i><font color="#FFA500">Logo descriptions and captures by</font> EnormousRat<br/><font color="#FFA500">Editions by</font> CuriousGeorge60</i>...")
 
 
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<div class="WPC-editableContent"><i><font color="#FFA500">Logo descriptions and captures by</font> EnormousRat<br/><font color="#FFA500">Editions by</font> CuriousGeorge60</i><br/><br/><font size="3"><u>Background</u>: Founded in 1994 by </font> Christine Hsu<font size="3">, Paradox Development was a development studio based in Moorpark, California, which became a part of Midway in 2004, under the name of "Midway Studios Los Angeles". In 2008 Midway closed the division and moved its assets to <font color="#808080">San Diego</font> studio.<br/></font><font size="3"><b><br/></b><br/>1st Logo<br/>(1995)</font><br/><br/><u>Nicknames</u>: "The Duck Shield", "The Paradox Duck Shield"<br/><div align="center"> </div> <br/><div align="center"> </div><div align="center"> </div><font size="3"><u>Logo</u>: We see brown logo which consists of the circle and the name written in two lines right to it. Inside the circle, there are two ducks, light and dark, posing as infinity sign (Chinese yin / yang)</font><font size="3">. A light shine appears through "O"</font><img align="right" alt="Paradox Development (1994)" height="162" src="http://image.wikifoundry.com/image/2/oJbQJTDcVLT5mqVC3ESRRA5941/GW238H162" title="Paradox Development (1994)" width="238"/><font size="3"> </font><font size="3">letter.<br/><br/></font> <font size="3"> <div> <u>FX/SFX</u>: None.</div> <div> </div> <div> <u><br/>Music/Sounds</u>: The opening theme of the game.</div> <div> </div> <div> <u><br/>Availability</u>: Only seen on <i>Blackthorne</i> port for Sega 32X.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.<br/><br/><br/><br/><font size="3">2nd Logo<br/>(1998)</font><br/><br/> <div align="center"> </div><font size="3"><u>Logo</u>: Over a blue mist, the 3D construction zooms in </font><font size="3">and folds into an inter-connected triangular figure similar to the radiation mark. It shines and the word, "<b>PARADOX</b>" in spaced-out letters, shrinks from the sides, with "<b>A</b>" being inside the construction, and </font><font size="3"><img align="right" alt="Paradox Development (1998)" height="129" src="http://image.wikifoundry.com/image/1/eRIJeplEYotsCfCB-yDnOA8600/GW288H129" title="Paradox Development (1998)" width="288"/></font><font size="3"> "<b>DEVELOPMENT</b>", also in spaced-out letters, appears below with the byline "<b>CWS ENTERTAINMENT LTD</b>".<br/></font><font size="3"><br/><div> <u>FX/SFX</u>: The animation of constructions.<br/><u><br/>Music/Sounds</u>: Hollow windy sound, then slowing down. After it, a loud synth plays..</div> <div> </div> <div> <u><br/>Availability</u>: Seen on unreleased game <i>Thrill Kill</i> for PlayStation.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.</div></font><font size="3"><font size="3"><br/><br/><br/>3rd Logo<br/>(1999-2002)</font></font><font size="3"><br/><br/><u>Nicknames</u>: "The Duck Shield II", "The Paradox Duck Shield II"<br/> <div align="center"> <font size="3"><br/></font></div><font size="3"><u>Logo</u>: In darkness, multiple parts of the shield fly and create circle, again, rigged with two ducks</font><font size="3">. It shines with orange outline and the word, "<b>PARADOX</b>" in the similar font as before and in spaced-out letters, shrinks from the sides. The word, "<b>DEVELOPMENT</b>" again in spaced-out letters, appears below and the whole logo </font></font><font size="3"><font size="3"><font size="3"><font size="3"><img align="right" alt="Paradox Development (2000)" height="174" src="http://image.wikifoundry.com/image/1/pNMDccXU6TDt4gUolig0Yg6692/GW232H174" title="Paradox Development (2000)" width="232"/></font></font></font></font><font size="3"><font size="3">gains intensive yellow tint.<br/></font><font size="3"><br/> <div> <u>FX/SFX</u>: Flying particles and the shine, the logo revealing.<br/><u><br/>Music/Sounds</u>: Part of the 2nd logo soundtrack with first seconds <br/>cut out.</div> <div> </div> <div> <u><br/>Availability</u>: Most common around the Paradox logos. It was seen on <i>Wu-Tang: Shaolin Style, X-Men: Mutant Academy</i> with its sequel, and <i>X-Men: Next Dimension</i>.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.<br/><br/><br/><br/><font size="3"><font size="3"><font size="3">4th Logo<br/>(2003-2004)</font></font></font><font size="3"><font size="3"><br/><br/></font></font><font size="3"><font size="3"><u>Nicknames</u>: "The Duck Shield III", "The Paradox Duck Shield III"</font></font><br/><font size="3"><font size="3"> <div align="center"> <font size="3"><br/></font></div><font size="3"><u>Logo</u>: We start over a gray sea with stormy orange skies</font><font size="3">. The shield with ducks zooms in and caps the sky inside the upper duck and sea inside the lower duck. When the shield zooms in, the name appears already in place, with the word, </font></font></font><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><img align="right" alt="Paradox Development (2004)" height="186" src="http://image.wikifoundry.com/image/1/AObv41XAgKlww-8S0fvHMA15247/GW247H186" title="Paradox Development (2004)" width="247"/></font></font></font></font></font></font></font></font></font><font size="3"><font size="3"><font size="3">"PARADOX" above the logo and the word, "DEVELOPMENT" below it.<br/></font><font size="3"><br/> <div> <u>FX/SFX</u>: The animation of water and shield zooming.<br/><u><br/>Music/Sounds</u>: Thunder sounds.</div> <div> </div> <div> <u><br/>Availability</u>: Seen on two <i>Backyard Wrestling</i> games.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.</div></font></font></font></div></font></font></div></font><br/></div>
+
<div class="WPC-editableContent"><i><font color="#FFA500">Logo descriptions and captures by</font> EnormousRat<br/><font color="#FFA500">Editions by</font> CuriousGeorge60</i><br/><br/><font size="3"><u>Background</u>: Founded in 1994 by </font> Christine Hsu<font size="3">, Paradox Development was a development studio based in Moorpark, California, which became a part of Midway in 2004, under the name of "Midway Studios Los Angeles". In 2008 Midway closed the division and moved its assets to <font color="#808080">San Diego</font> studio.<br/></font><font size="3"><b><br/></b><br/>1st Logo<br/>(1995)</font><br/><br/><u>Nicknames</u>: "The Duck Shield", "The Paradox Duck Shield"<br/><div align="center"> </div> <br/><div align="center"> </div><div align="center"> </div><font size="3"><u>Logo</u>: We see brown logo which consists of the circle and the name written in two lines right to it. Inside the circle, there are two ducks, light and dark, posing as infinity sign (Chinese yin / yang)</font><font size="3">. A light shine appears through "O"</font>[[File:OJbQJTDcVLT5mqVC3ESRRA5941.gif|238px|Paradox Development (1994)]]<font size="3"> </font><font size="3">letter.<br/><br/></font> <font size="3"> <div> <u>FX/SFX</u>: None.</div> <div> </div> <div> <u><br/>Music/Sounds</u>: The opening theme of the game.</div> <div> </div> <div> <u><br/>Availability</u>: Only seen on <i>Blackthorne</i> port for Sega 32X.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.<br/><br/><br/><br/><font size="3">2nd Logo<br/>(1998)</font><br/><br/> <div align="center"> </div><font size="3"><u>Logo</u>: Over a blue mist, the 3D construction zooms in </font><font size="3">and folds into an inter-connected triangular figure similar to the radiation mark. It shines and the word, "<b>PARADOX</b>" in spaced-out letters, shrinks from the sides, with "<b>A</b>" being inside the construction, and </font><font size="3">[[File:ERIJeplEYotsCfCB-yDnOA8600.jpeg|288px|Paradox Development (1998)]]</font><font size="3"> "<b>DEVELOPMENT</b>", also in spaced-out letters, appears below with the byline "<b>CWS ENTERTAINMENT LTD</b>".<br/></font><font size="3"><br/><div> <u>FX/SFX</u>: The animation of constructions.<br/><u><br/>Music/Sounds</u>: Hollow windy sound, then slowing down. After it, a loud synth plays..</div> <div> </div> <div> <u><br/>Availability</u>: Seen on unreleased game <i>Thrill Kill</i> for PlayStation.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.</div></font><font size="3"><font size="3"><br/><br/><br/>3rd Logo<br/>(1999-2002)</font></font><font size="3"><br/><br/><u>Nicknames</u>: "The Duck Shield II", "The Paradox Duck Shield II"<br/> <div align="center"> <font size="3"><br/></font></div><font size="3"><u>Logo</u>: In darkness, multiple parts of the shield fly and create circle, again, rigged with two ducks</font><font size="3">. It shines with orange outline and the word, "<b>PARADOX</b>" in the similar font as before and in spaced-out letters, shrinks from the sides. The word, "<b>DEVELOPMENT</b>" again in spaced-out letters, appears below and the whole logo </font></font><font size="3"><font size="3"><font size="3"><font size="3">[[File:PNMDccXU6TDt4gUolig0Yg6692.jpeg|232px|Paradox Development (2000)]]</font></font></font></font><font size="3"><font size="3">gains intensive yellow tint.<br/></font><font size="3"><br/> <div> <u>FX/SFX</u>: Flying particles and the shine, the logo revealing.<br/><u><br/>Music/Sounds</u>: Part of the 2nd logo soundtrack with first seconds <br/>cut out.</div> <div> </div> <div> <u><br/>Availability</u>: Most common around the Paradox logos. It was seen on <i>Wu-Tang: Shaolin Style, X-Men: Mutant Academy</i> with its sequel, and <i>X-Men: Next Dimension</i>.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.<br/><br/><br/><br/><font size="3"><font size="3"><font size="3">4th Logo<br/>(2003-2004)</font></font></font><font size="3"><font size="3"><br/><br/></font></font><font size="3"><font size="3"><u>Nicknames</u>: "The Duck Shield III", "The Paradox Duck Shield III"</font></font><br/><font size="3"><font size="3"> <div align="center"> <font size="3"><br/></font></div><font size="3"><u>Logo</u>: We start over a gray sea with stormy orange skies</font><font size="3">. The shield with ducks zooms in and caps the sky inside the upper duck and sea inside the lower duck. When the shield zooms in, the name appears already in place, with the word, </font></font></font><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3">[[File:AObv41XAgKlww-8S0fvHMA15247.jpeg|247px|Paradox Development (2004)]]</font></font></font></font></font></font></font></font></font><font size="3"><font size="3"><font size="3">"PARADOX" above the logo and the word, "DEVELOPMENT" below it.<br/></font><font size="3"><br/> <div> <u>FX/SFX</u>: The animation of water and shield zooming.<br/><u><br/>Music/Sounds</u>: Thunder sounds.</div> <div> </div> <div> <u><br/>Availability</u>: Seen on two <i>Backyard Wrestling</i> games.</div> <div> <u><br/></u></div> <div> <u>Editor's Note</u>: None.</div></font></font></font></div></font></font></div></font><br/></div>

Latest revision as of 00:06, 6 November 2020

Logo descriptions and captures by EnormousRat
Editions by CuriousGeorge60


Background: Founded in 1994 by Christine Hsu, Paradox Development was a development studio based in Moorpark, California, which became a part of Midway in 2004, under the name of "Midway Studios Los Angeles". In 2008 Midway closed the division and moved its assets to San Diego studio.


1st Logo
(1995)


Nicknames: "The Duck Shield", "The Paradox Duck Shield"

Logo: We see brown logo which consists of the circle and the name written in two lines right to it. Inside the circle, there are two ducks, light and dark, posing as infinity sign (Chinese yin / yang). A light shine appears through "O"Paradox Development (1994) letter.

FX/SFX: None.

Music/Sounds
: The opening theme of the game.

Availability
: Only seen on Blackthorne port for Sega 32X.

Editor's Note: None.



2nd Logo
(1998)


Logo: Over a blue mist, the 3D construction zooms in and folds into an inter-connected triangular figure similar to the radiation mark. It shines and the word, "PARADOX" in spaced-out letters, shrinks from the sides, with "A" being inside the construction, and Paradox Development (1998) "DEVELOPMENT", also in spaced-out letters, appears below with the byline "CWS ENTERTAINMENT LTD".

FX/SFX: The animation of constructions.

Music/Sounds
: Hollow windy sound, then slowing down. After it, a loud synth plays..

Availability
: Seen on unreleased game Thrill Kill for PlayStation.

Editor's Note: None.



3rd Logo
(1999-2002)


Nicknames: "The Duck Shield II", "The Paradox Duck Shield II"

Logo: In darkness, multiple parts of the shield fly and create circle, again, rigged with two ducks. It shines with orange outline and the word, "PARADOX" in the similar font as before and in spaced-out letters, shrinks from the sides. The word, "DEVELOPMENT" again in spaced-out letters, appears below and the whole logo
Paradox Development (2000)gains intensive yellow tint.

FX/SFX: Flying particles and the shine, the logo revealing.

Music/Sounds
: Part of the 2nd logo soundtrack with first seconds
cut out.

Availability
: Most common around the Paradox logos. It was seen on Wu-Tang: Shaolin Style, X-Men: Mutant Academy with its sequel, and X-Men: Next Dimension.

Editor's Note: None.



4th Logo
(2003-2004)


Nicknames: "The Duck Shield III", "The Paradox Duck Shield III"

Logo: We start over a gray sea with stormy orange skies. The shield with ducks zooms in and caps the sky inside the upper duck and sea inside the lower duck. When the shield zooms in, the name appears already in place, with the word,
Paradox Development (2004)"PARADOX" above the logo and the word, "DEVELOPMENT" below it.

FX/SFX: The animation of water and shield zooming.

Music/Sounds
: Thunder sounds.

Availability
: Seen on two Backyard Wrestling games.

Editor's Note: None.